Skip to main content
Version: Next

Welcome to Shittim Canvas NEXT

Version Platform Engine License

This doc is 100% human-written (Sparse Shadow and/or Japerz, take your pick) markdown documentations with 0% AI slop. Read with confidence.
(Yes, the emojis were picked one-by-one in preview. Someone still called it “AI vibes.” This paragraph exists so we can sleep at night.)

📌 What it is

  • Shittim Canvas NEXT is a Unity-based showcase app: use it as a desktop wallpaper or a desk pet. It focuses on recreating Blue Archive–style flat animated scenes—Memorial Lobby, story live backgrounds, playback, and presentation.

  • The goal: match in-game visuals, animation logic, and interaction as closely as possible—then go further with extensibility and customization.

✨ Highlights

  • 🎮 Faithful recreation

    • Memorial Lobby and story live backgrounds, visually
    • Particles, post-processing, and the rest of the eye candy
    • Animation blending and full playback logic
    • Interaction logic that mirrors the game
    • Ambient and intro audio where it matters
  • 🛠️ Room to customize

    • Planned: import and tweak Spine 4.2 Memorial Lobby assets
    • Planned: more unofficial customization features
    • Planned: extend official Memorial Lobby interaction patterns
    • Planned: user-defined interaction regions

👤 Developers

SparseShadow
Sparse Shadow

🔧 Lead dev
Japerz
Japerz

🎨 UI design
We’re hiring (volunteers welcome)

Ping Sparse Shadow if you want in on Shittim Canvas NEXT development—we’ll find you something to break… I mean, build.

👤 4. 知识库贡献者

Japerz, SparseShadow